Python Turtle Graphics

But let’s not get too technical here, because who wants that?

First things first: what is turtle graphics? Well, it’s basically like having your very own robotic pet turtle on your computer screen. You can tell it to move forward a certain number of pixels or turn left or right by a specific angle. And the best part? It draws lines as it moves!

Now, let’s get into some commands that you can use with this little guy. First up: “forward(15)”. This tells your turtle to move forward 15 pixels in whatever direction it’s currently facing. Easy peasy! And if you want to turn left or right? Just type “left(20)” for a 20-degree turn, or “right(30)” for a 30-degree turn.

But what if you want your turtle to go back and forth between two points on the screen? Well, that’s where the “goto” command comes in handy! Type “goto(100,200)” to move your turtle to a specific position with changing orientation. And if you ever need to reset your turtle to its starting point (which is usually at 0,0), just type “home()”.

But wait what if you want your turtle to draw circles instead of straight lines? No problem! Type “circle(50)” and watch as your little guy draws a perfect circle with a radius of 50 pixels. And if you want more control over the size and shape of that circle, try adding some options like extent (which determines how far from the center the outer edge will be) or steps (which controls how many times the turtle will draw each segment).

It’s easy to use and perfect for teaching kids (or adults!) how to code. And who knows? Maybe your little robotic pet turtle will become your new favorite programming buddy!

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