Say hello to Mojo a new dynamic language for the Java platform that’s basically Python on juice (or should we say “Mojo-roids”?)
But wait, what exactly is this magical creature called Mojo and why do we need it in our lives? Well, let us break it down for you.
To kick things off Mojo is a superset of Python, which means that all your favorite Python syntax and features are still there (and then some). But instead of being limited to just one language, Mojo allows you to mix and match different programming paradigms like object-oriented, functional, and imperative.
And the best part? You can do it all without having to learn a new syntax or write any boilerplate code! That’s right with Mojo, you get the power of Python plus the flexibility of Java (or should we say “Java-like”?)
But don’t just take our word for it. Here are some examples to help illustrate how easy and fun it is to use Mojo:
Example #1 Basic syntax
# This is a comment in Python
# And this is a comment in Mojo!
# Declaring a variable "x" and assigning it a value of 5
x = 5
# Printing out the value of x
print(x) # prints 5
# Declaring a variable "y" and assigning it the result of adding 2 and 3 together
y = 2 + 3 # y = 5
# Checking if a variable called "z" exists in our program using the keyword 'if'
if z: # z is not declared, so this condition will not be met
# If it does, print out its value!
print(z)
# Declaring a variable "x" and assigning it a value of 5
x = 5
# Printing out the value of x
print(x) # prints 5
# Declaring a variable "y" and assigning it the result of adding 2 and 3 together
y = 2 + 3 # y = 5
# Checking if a variable called "z" exists in our program using the keyword 'if'
if "z" in locals(): # checking if "z" is declared in the local scope
# If it does, print out its value!
print(z) # prints the value of z if it exists in the local scope
Example #2 Mixing and matching programming paradigms
# Here is the context before the script:
# Example #2 Mixing and matching programming paradigms
# Here is the script:
# Creating a class called 'MyClass'
class MyClass:
# Defining a constructor method that initializes the class with a variable 'x' set to 5
def __init__(self):
self.x = 5
# Defining a method called 'my_method' that returns the string "Hello, world!"
def my_method(self):
return "Hello, world!"
# Creating an instance of our class called 'my_object' and assigning it to a variable called 'obj'
obj = MyClass()
# Calling the method 'my_method' on our object using dot notation (which is similar to Java)
result = obj.my_method()
# Printing out the result of calling that method!
print(result)
# Output: Hello, world!
Example #3 Using Mojo’s built-in functions and libraries
# Importing the math library to access built-in functions
import math
# Assigning the value of 5 to the variable x
x = 5
# Assigning the value of 2 to the variable y
y = 2
# Adding the values of x and y and assigning the result to the variable z
z = x + y
# Calculating the square root of z using the 'sqrt' function from the math library
# and assigning the result to the variable result
result = math.sqrt(z)
# Printing out the result of the square root calculation
print(result)
We hope this article has given you a taste of what’s possible with this exciting new language, and we can’t wait to see all the amazing things you create using it.